
This page presents material that has not yet reached a final stage.
It is possible to export games from Deig to Unity. In Unity the elements can be animated etc. and the game can be built for mobile platforms.
Download the following project (Unity 6.0): DeigUnityProject.zip and open it in Unity (it is saved in Unity 6000.0.59f2).
There will be a menu item Deig→Setting. In the inspector, you can import (instantiate) games you have exported from Deig.
To see a full example, you can install the following package: DeigDemo.unitypackage
The Demo game (DeigDemo.inc) can be imported in Deig.
DWC works on traces from play-throughs of levels. A trace contains all user input (activation of interactables, selection of dialogue options) from the start of a level to the end of a level. A trace is used in DWC to extract all spoken dialogue during that particular session. This dialogue will then be made editable in DWC in a single ‘screenplay’ window. DWC enables editing of the dialog lines but not editing of the logical structure.
DWC is available for testing on request. The creation of traces is made with a component that lacks a lot in terms of usability. There is also no documentation for DWC. It is possible that this will change in the future and that DWC will be released for public download.