
/**    DEIG UNITY PACKAGE

This package contains files needed to run a Deig game in Unity.

A Deig game can be exporter to this Unity project.
Once exported, the game can be run without any further editing.
This “prototype version” will use the same assets as are used in Deig.
It is also possible to refine locations, interactables etc. with proper
Unity assets.


Note: scenes are created automatically from the Deig level data. 
You should/can not add a new scene to the unity project. Environments
are refined by working on prefabs. You can preview locations by using
buttons in the Deig editor window.

The content in this package has been developed by the following persons:

Arslan Tursic - 2D Art
Henrik Engström - Programming
Linus Nordgren - Programming
Tobias Karlsson - Animation
Per Anders Östblad - Audio & music 

The development of Frequency Missing and Marvinter has been funded by the 
The Swedish Post and Telecom Authority, Sveriges Radio and the University of Skövde.

The package can be used freely for non-commercial purposes. If you have any questions, 
please contact henrik@deig.se.

Visit http://deig.se for more information and to download the Deig editor.

Version 1.0 2025-11-09
*/